The process revolutionising interactive entertainment

Taking Virtual Production to the next level

Expert insight into real time content creation

Request a demo

How Unreal Engine is mastering virtual production — and how you can, too…

Virtual production methods are changing the interactive entertainment industry, making it possible to create high-quality, finished content in real-time.

Get insight into how Unreal Engine is living Virtual Production and the technologies behind it from Lenovo and NVIDIA

Agenda

  • What is Virtual Production?
  • Unreal Engine use evolution and what’s next
  • How Unreal enables the process
  • The technologies at play
  • NVIDIA and Lenovo client examples

Panel of Experts

  • Miles Perkins, Business Development, Unreal Film & Television Team, Epic Games
    Miles brings a wealth of experience from an extensive background in visualisation technologies, spanning visual effects for film and television, XR, and interactive media.
  • Rick Champagne, Industry Strategy and Marketing, Media & Entertainment, NVIDIA
    Rick works closely with customers and industry partners, and has been in the service of artists and other creative professionals for nearly two decades.
  • Rob Hoffmann, Worldwide Media & Entertainment Manager, Lenovo
    Rob has over 20 years of experience in digital media, with extensive technical knowledge of hardware and software used in content creation for film, television and game development.

Register now for this insightful session

Simply enter a few quick details to join us at 4PM on 24th March.

Speaker Name

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed eiusmod tempor incididunt ut labore et dolore magna aliqua.

Speaker Name

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed eiusmod tempor incididunt ut labore et dolore magna aliqua.